- fixing background sims on filepaths with spaces
Category: Changelog
Storm v0.6.002
- fixing granular system NaN errors for higher resolutions
Storm v0.6.001
- fixing Collide-Classic “Transform Stick” for multiple objects
Storm v0.6.0
- adding cloth-solver, cloth-constraints and cloth-guide nodes
- cloth solver allows for stable cloth mesh and lines tearing
- cloth constraints can get created by groups and/or merged together
- adding also visualize-constraint node (cloth only)
- constraints can have varying “stiffness” and “breakstretch” values (pre-existing as point attributes)
- cloth inflation force is now triangle area dependent on default
- alembic importers and exporters can handle lines (curves) as well
- better weighting added to attribute-transfer node (proximity mode)
- attribset-node has an added falloff parameter
- point-delete node can also work on meshes now
- attrib-set node can also directly use a mesh as a “mask” and has a falloff parameter
- volume gradient node has an option to normalize and choose output name
- fixing clone-node (dynamics)
- adding Mesh-Curvature node
- smoke-solver node has an option for linear vorticity
- transform-stick can get enabled on a specific frame (classic collider)
- copy node fix
- alembic timing fix
- write node has the option to remove data attribs
- Storm additionally supports online licenses now
- “Transform Stick” also works for Collide-Classic node
- bugfixes
Storm v0.5.406
- fixed warning
Storm v0.5.405
- adding sm86 cuda support, dropping sm30 support (windows only)
- calc-velocity node: fixing velocity of last point in line mode
Storm v0.5.403
- granular collision friction fix
Storm v0.5.402
- fixing collisions for granular system
- adding triangulate node
Storm v0.5.400
- Read node triangulates alembic polys with more than 4 vertices
- adding granular solver as a node that allows polys to tear and keep their volume (experimental)
- fixing force object
Storm v0.5.194
- licensing changes
- collider transform stick tweaks
- some parameter name tweaks