- fixing collisions for granular system
- adding triangulate node
Changelog
Storm v0.5.400
- Read node triangulates alembic polys with more than 4 vertices
- adding granular solver as a node that allows polys to tear and keep their volume (experimental)
- fixing force object
Storm v0.5.194
- licensing changes
- collider transform stick tweaks
- some parameter name tweaks
Storm v0.5.089
- fixing writing subsampled alembic files
Storm v0.5.090
- adding trail node
- fixing merge node
- fixing copy node
Storm v0.5.093
- system forces can load alembic meshes for transform parenting
- emit node copies custom attribs
- splitnode crash fix
- pointnode color fix
- copy node copies custom attribs
Storm v0.5.094
- improved node stability
- merge node has one more input
Storm v0.5.096
- adding point-sort node
- copy node fix
Storm v0.5.100
- adding two new demoscenes
- adding point-match node (see “granular_fastCloth” demo scene)
- force node strength can depend on point normals
- write node allows to output an xform per point
Storm v0.5.120
- better smoke flow in smaller scales
- can directly convert smoke/fog into meshes
- trail node can handle substeps as well
- adding volume invert node
- fixing granular upres solver node crash
- holding shift while clicking on “add collider” & “change geo” buttons brings up a filebrowser to storm’s geo folder
- adding one more smoke demo scene/updating others
- fixing “allow sleeping to get moved” option for granular system
- procedurals evaluation bugfix
- faster visibility toggle
- fixing reconnecting nodes not updating
- improved smoke collision
- stitched alembics start on correct frame
- further bugfixes & smaller interface changes