This setup creates an ashtray with Storms vdb tools, a cigarette and smoke. You have to run the scenes one after another to get the needed caches.
Tag: Smoke
Flour
This setup creates a highres granular particle simulation and adds smoke and swirling particles to it to create a flour like look. Run the scenefiles one by one to get all the necessary caches.
Stylized Explosion
Line on fire
Ignite Fuel
This setups emits cold smoke with lots of fuel. Another smoke emitter emits hot smoke to ignite the fuel. Since fuel always burns right away in STORM, the ‘Fuel Burn’ value is animated to prevent the fuel from burning bevor ignition.
Burnout
Smoke
Tutorial by Eloi Andaluz
Smoke Dissolve
This setup uses the smoke solver to dissolve an object filled with particles. In another step it creates a new object.
Advect Smoke with Smoke
Smoke sims can be used as a force to influence other simulations. It is even possible to affect a smoke sim with a smoke sim.