This setup creates an sph sim and adds foam to it. Basic Foam-Emit emits by speed and churn, but additional crest emission is added.

First run the sph water scene and then run the foam scene.

Simulation and Rendering by User BroBpony

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Ignite Fuel

This setups emits cold smoke with lots of fuel. Another smoke emitter emits hot smoke to ignite the fuel. Since fuel always burns right away in STORM, the ‘Fuel Burn’ value is animated to prevent the fuel from burning bevor ignition.

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