This setup creates an ashtray with Storms vdb tools, a cigarette and smoke. You have to run the scenes one after another to get the needed caches.
Category: Random Setups
Foam
This setup creates an sph sim and adds foam to it. Basic Foam-Emit emits by speed and churn, but additional crest emission is added.
First run the sph water scene and then run the foam scene.
Simulation and Rendering by User BroBpony
Guided Cloth
This setup guides a piece of cloth with a target animation. You can create the target procedurally, but thats only optional.
Flour
This setup creates a highres granular particle simulation and adds smoke and swirling particles to it to create a flour like look. Run the scenefiles one by one to get all the necessary caches.
ZipString
Stylized Explosion
Shrinkwrap
Line on fire
Carwash
Ignite Fuel
This setups emits cold smoke with lots of fuel. Another smoke emitter emits hot smoke to ignite the fuel. Since fuel always burns right away in STORM, the ‘Fuel Burn’ value is animated to prevent the fuel from burning bevor ignition.