This setup guides a piece of cloth with a target animation. You can create the target procedurally, but thats only optional.
This setup creates a gravity defying ribbon.
This setup wraps cloth around an object and let it keep its shape.
This setups creates and simulates rotating rag rollers.
This setups cuts shapes out of a basemesh and converts them into inflated balloons.
This setup creates a balloon with a line and emits multiple instances into a cloth sim.