This setup simulates a rocketlaunch with Storms Smoke Solver.
Tag: Smoke
Catapult
Shockwave
Sparkler
This setup creates a sparkler with dumbparticles for the sparks and a smoke sim on top.
Dandelion
This is a whole project with 3 separate scenefiles.
1. Creation of a custom force with smoke sim
2. Softbodysimulation for the stem
3. Creation and simulation of the dandelion seeds
You need to run them one after another to get the needed caches.
Spraycan
This setup uses smoke and dumb particles to create a spraycan effect. It also contains a useful node combination to create a radial emitter for particles.
Fire Spread
This setup ignites a smoke sim at one point and let the fire spread across the whole mesh.
Smoke Rings
Molten Iron
This setup uses a granular system to simulate molten iron. In a second step smoke is added based on the heat of the liquid. Note: First cache the particle cache and then run the smoke sim.
Mist
This setup emits spray-particles and smoke from an sph sim. It then advects the particles by a smoke sim for a mist-like movement.