Advanced Advection Beginner Blender Classic Cloth Copy-Node DumbParticles Eloi Andaluz Granular Intermediate japan Mesher Modo Nodes push-apart-node SDF-Volumes Smoke SPH System interaction Tutorial Useful Snippets VDB
Cigarette
This setup creates an ashtray with Storms vdb tools, a cigarette and smoke. You have to run the scenes one after another to get the needed caches.
![](https://storm-vfx.com/wp-content/uploads/2023/11/STORM_Cigarette.gif)
Foam
This setup creates an sph sim and adds foam to it. Basic Foam-Emit emits by speed and churn, but additional crest emission is added.
First run the sph water scene and then run the foam scene.
Simulation and Rendering by User BroBpony
![](https://storm-vfx.com/wp-content/uploads/2023/11/STORM_Foam.gif)
Guided Cloth
This setup guides a piece of cloth with a target animation. You can create the target procedurally, but thats only optional.
![](https://storm-vfx.com/wp-content/uploads/2023/10/STORM_Guided_Cloth.gif)
Flour
This setup creates a highres granular particle simulation and adds smoke and swirling particles to it to create a flour like look. Run the scenefiles one by one to get all the necessary caches.
![](https://storm-vfx.com/wp-content/uploads/2023/10/STORM_Flour.gif)