Random Setups_tmp


This setup creates an sph sim and adds foam to it. Basic Foam-Emit emits by speed and churn, but additional crest emission is added.

First run the sph water scene and then run the foam scene.

Simulation and Rendering by User BroBpony

Download Scenefile


This setup creates a highres granular particle simulation and adds smoke and swirling particles to it to create a flour like look. Run the scenefiles one by one to get all the necessary caches.

Download Scenefile

Watch Tutorial