This setup changes the “stick” attribute near smoke. So the stuck particles on the head get unstuck.
Tag: Nodes
Particles Unstick Particles
This setup changes the “stick” attribute near other particles. So The stuck particles on the head gets unstuck.
Cloth Inflate Attribute
This setup controls the amount of inflation in a cloth sim via the inflate attribute.
Frustum Culling
This setup deletes every particle outside your camera view. This is for example useful for faster meshing.