This is a whole project with 3 separate scenefiles.
1. Creation of a custom force with smoke sim
2. Softbodysimulation for the stem
3. Creation and simulation of the dandelion seeds
You need to run them one after another to get the needed caches.

This is a whole project with 3 separate scenefiles.
1. Creation of a custom force with smoke sim
2. Softbodysimulation for the stem
3. Creation and simulation of the dandelion seeds
You need to run them one after another to get the needed caches.
This setup combines two cloth sims, one for the fabric and one for the yarn. It also creates a dynamic guide for the yarn which follows the fabric.
This setup creates the Storm logo from lines and simulates them with the cloth solver. In addition there is a nodetree to upscale the result for a much denser look.
This setup controls the amount of inflation in a cloth sim via the inflate attribute.