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Storm HydroFX

Storm HydroFX

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    • HydroFX 1.5
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Author: storm-vfx

Push Apart

This sim increases the width of particles along a curve and keeps them seperated with the push apart node.

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Tagged DumbParticles, Intermediate, Nodes, push-apart-node

Melting ice

This sim locks particles in place with transform stick and releases them one after another to create a melting effect.

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Tagged Intermediate, Nodes, SPH

Advect Smoke with Smoke

Smoke sims can be used as a force to influence other simulations. It is even possible to affect a smoke sim with a smoke sim.

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Tagged Beginner, Nodes, Smoke

SPH Voxelized

This setup voxelizes an SPH Simulation and turns it into Lego Bricks.

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Tagged Beginner, Copy-Node, Nodes, SDF-Volumes, SPH

Automatic Particle Area

This setup creates particle area for ground collision automatically. You can choose between an animated version or a static version via the trail node.

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Tagged Beginner, Granular, Nodes, Useful Snippets

Campfire

This setup creates a campfire with sparks.

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Tagged DumbParticles, Intermediate, Nodes, Smoke

Rocketlaunch

This setup simulates a rocketlaunch with Storms Smoke Solver.

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Tagged DumbParticles, Intermediate, Nodes, Smoke

Catapult

This setup launches a burning rock like a catapult.

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Tagged Beginner, Granular, Nodes, Smoke, System interaction

Shockwave

This setup creates a smoke shockwave triggered by an object hitting the ground.

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Tagged Intermediate, Nodes, Smoke

Force by attribute

This setup divides particles randomly into 3 groups. These groups are then affected by different forces to divide them into 3 piles.

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Tagged Beginner, Granular, Nodes

Posts pagination

Newer posts Page 1 … Page 5 … Page 12 Older posts

Advanced Advection Beginner Blender Classic Cloth Copy-Node DumbParticles Eloi Andaluz Granular Intermediate japan Mesher Modo Nodes push-apart-node SDF-Volumes Smoke SPH System interaction Tutorial Useful Snippets VDB

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