- better smoke flow in smaller scales
- can directly convert smoke/fog into meshes
- trail node can handle substeps as well
- adding volume invert node
- fixing granular upres solver node crash
- holding shift while clicking on “add collider” & “change geo” buttons brings up a filebrowser to storm’s geo folder
- adding one more smoke demo scene/updating others
- fixing “allow sleeping to get moved” option for granular system
- procedurals evaluation bugfix
- faster visibility toggle
- fixing reconnecting nodes not updating
- improved smoke collision
- stitched alembics start on correct frame
- further bugfixes & smaller interface changes